“TENNIS 3.0 – FUTURE OF THE GAME”

Breaking in tennis

A break in tennis is an important event during a match when one player wins a game on the opponent’s serve. This allows the player who wins the game to gain points and thus get closer to winning the set. Here are a few key points about breaking in tennis:

  1. How Breaks Happen: A break usually occurs when one player wins a game on the opponent’s serve. This means that the player serving loses the game and receives no points for that game.
  2. Breaking: To win a game and break, a player must win at least four points in a game (provided that the difference between the player’s score and the opponent’s score is at least two points). The standard scores for a break are 15-0, 30-0-0, 40-0-0 and then a game, but if both players get to 40-40 (deuce) then a deuce occurs and two consecutive points must be won to win the game.
  3. Significance of Breaks: Breaks can have a huge significance in a match as they can change the course of a set and even the whole match. If a player breaks, it means that his opponent is now leading the set and may be close to winning it.
  4. Psychological aspect: Breaks also have a strong effect on the psychology of players. The one who wins the break feels confidence and momentum, while the one who loses the break may feel pressurised and insecure.
  5. The importance of defending the serve: Defending one’s serve(s) is a key aspect in tennis as it avoids losing breaks. Players often pay special attention to their serve to minimise the risks of losing games and breaks.
  6. Break Points: Break points are situations where one player has a chance to win a game and break because he or she has a score advantage on the opponent’s serve. Fighting for and defending break points is often a critical point in a match.

The break in tennis is one of the most important events that can turn the tide of a match and decide its outcome. It requires both physical and mental preparation on the part of the players and its outcome can depend on many factors, including level of play, momentum and strategy.